Ul'rursh kneels down and closes his hand over the sand beneath it. Rising, he turns to you, raising his clenched fist, and opens it: the sand falls freely. "Land is like this: it is always free and never actually belongs to us. It is our weakness to think that something is ours, when really we all will die and be one with the earth again. Anyway, back to the point..." A sophistication with philosophies, Ul'rursh would happily discuss them if he was somewhere else with you and not on this tour but his duties call to him.
He gives a weary smile. "The gold which you gain from taxes, from your population, will help fund the expedition for new lands. Land Exploration expeditions do not require just coin, no. Nothing is simple in these lands it seems" he trails off. By clicking on Land Management, you will see what I mean." He suggest you try it, rather than take his word for it.
"Looking at the page, you will notice three types of expeditions: Mini Exploration, Basic Exploration and Advanced Exploration. Each expedition has resource requirements and a certain amount of Explorers required to carry out the expedition. Each expedition takes a certain number of turns before your explorers discover any land, and the amount of discovered land also varies with each expedition. Vital to note is that each expedition carries with it a certain chance of discovering relics and artifacts. Whilst the cheap expeditions may be appealing, the more expensive undertakings can grant your settlement some very handy relics and artifacts." He takes a big breath, "That was a mouthful!" he seems to be loosening up, maybe in anticipation for the upcoming tour?
"Once you have started an expedition, you need to end turns in order to bring the expedition to completion. After a designated number of turns have been ran, your explorers will come back with a new patch of land so that you may further your settlement's development. Be warned, however, that there is a Land cap of 30,000 Acres in Bloodgard. Once your land reaches this value, you must invent other ways to acquire further land, and we shall be discussing that very topic in just a moment." He smiles again and hops from one foot to another, his large body more apparent then before. His muscles flex and show their great shape in the scorching sun, weapons long not used as the lands of Bloodgard have stood silent.
"Those are the basics of your province, the economic side anyway. Now, moving swiftly to a more dominate nature of man: War!" Ul'rursh seems to radiate suddenly. "Bloodgard has seen many battles. You will live to witness many more, maybe not as grand as old but I am sure the urgency to win a war will still be there. What I am about to tell you, is just the basics of what you need to know. If you value your land, you will pay attention." Ul'rursh jumps from the dune, directly into the peasants who magically transform into soldiers, equipped with shields and swords.